MOU
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MOU
Anyone have sample guild alliance Memorandum of Agreement? Is this too serious? I'd like to have 'something' in writing that would dictate what each partner is responsible for, instead of just having the general- do you agree to our charter, etc.
There are a couple guild alliances on Uther Alliance side, including Pride of Uther and the Uther Coalition. The former has some notes about structure within the alliance, check their "About Us" page.
Last edited by Ceto on Thu May 25, 2006 9:12 am, edited 1 time in total.
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- Posts: 10
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- Posts: 10
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What does it mean?
I'm glad too! I'm a little suprised that there weren't more examples.. but then again. It is just a game. Anyways, it's like a formal agreement between 2 groups that sort of dictates what they each will do for each other? This is what mine ended up looking like after using some of each of the one's I found.
http://ruapcraftmasters.com/wow/pif/alliance.html
http://ruapcraftmasters.com/wow/pif/alliance.html
Well, to be honest I know about some alliances on BH and Warsong but they all fell apart, WoW doesnt exactly encourage an inclusive play style - you get the necessary classes/players for the 40 man raids and whoever cant keep up in time/equipment etc. you ditch along the way. I am looking forward to the next game and hoping the community aspects will be stronger there, I wish you all the luck in keeping an alliance together in WoW though 

Well Rollie, right now I am not playing at all until June 1st, my parents are here and all comps except the browser one I am typing on are tucked away to make room...
As for what to look forward to Vanguard is NOT on my list, even before the $OE thing it was too PvE centric for me. Darkfall looks promising for hardcore PvP and people with a LOT of time available but the two I am looking forward to are Age of Conan and Warhammer Online (WAR). There are some aspects of Age of Conan I do not like but it will be that or Burning Crusade that will tide me and wife over until WAR is out, come Q4 2007 I will be playing WAR, RvR is simply the best PvP implementation out there unless you can play 24/7 so that alone would make me play, the humor, gfx and suchlike are nice bonuses though
As for what to look forward to Vanguard is NOT on my list, even before the $OE thing it was too PvE centric for me. Darkfall looks promising for hardcore PvP and people with a LOT of time available but the two I am looking forward to are Age of Conan and Warhammer Online (WAR). There are some aspects of Age of Conan I do not like but it will be that or Burning Crusade that will tide me and wife over until WAR is out, come Q4 2007 I will be playing WAR, RvR is simply the best PvP implementation out there unless you can play 24/7 so that alone would make me play, the humor, gfx and suchlike are nice bonuses though

Right now I am in the same boat as Alanthus. WoW is just so boring anymore and pvp has become unpleasant with the rapid increase of epic gear. My blues/epics cannot keep up with all the new gear these top guilds have. Even world PvP stinks because of how some classes are out of whack with current things. If I had known that horde was the best for PvP when I first started that is what I would have rolled. It seems that blizzard has and will always favor horde in aspects of pvp. There is no other game I am looking forward to, so my subscription ends on August 3. Blizzard would have to change some major things in order to keep me a customer. We will see though.
/hijack thread completed
/hijack thread completed

WoW has gone too far down the raiding road, I think - I'm in a raiding guild, but I just don't enjoy it, so I'm still in blues and very bored through lack of things to do. All that's left at 60 is rep grinds, and while I'm one of the few people who actually doesn't mind solo grinding too much (I quite enjoy spending a couple of hours slaughtering furbolgs and watching that rep bar creep up), Blizz didn't have the foresight to actually add enough mobs that it's possible to farm them at any time outside of 3-5am without a lot of competition
I'm just playing alts these days, which sucks, as while I like my alts (and levelling my first Horde character up is very fun, seeing the other side of the zones I've only known as Alliance until now), my main is the character that's really me, and I want to use him much more. Currently I only really use him on ZG runs - I finally caved in a couple of weeks back and started on 20-man raids, which so far I hate, but there's no other way to develop my character so I'm giving it time and hoping I get used to it. Really I'm holding on for the expansion now, and hoping it improves, if not, I won't be around long after reaching lvl 70.

I'm just playing alts these days, which sucks, as while I like my alts (and levelling my first Horde character up is very fun, seeing the other side of the zones I've only known as Alliance until now), my main is the character that's really me, and I want to use him much more. Currently I only really use him on ZG runs - I finally caved in a couple of weeks back and started on 20-man raids, which so far I hate, but there's no other way to develop my character so I'm giving it time and hoping I get used to it. Really I'm holding on for the expansion now, and hoping it improves, if not, I won't be around long after reaching lvl 70.
Alliances and guild progression...
On a topic that is marginally related to the subject of this post, just wondering why guild coalition kills are not allowed on the guild progression page? We are part of a very stable coalition that has taken down Ony, is very close to Rag, and getting fairly close to Hakkar too. My concern is that this is precisely the kind of thing that encourages the attitude of "we'll just stick with this coalition until we are able to run this in-guild on our own," which is NOT what we plan on doing.
One could say that keeping a coalition of guilds together long enough to take down those bosses is an accomplishment in and of itself.
One could say that keeping a coalition of guilds together long enough to take down those bosses is an accomplishment in and of itself.
