I'm surprised by how much I still enjoy the game... but maybe it's because most of the new raiding content has been fun to experience and conquer. Of course if you don't like raiding, then yeah, there's not much there. I also like that even though I've been 70 for awhile, there's still quests I haven't done yet.
But I agree, once a game comes out that actually compares to Wow, I think a ton of people will switch. I don't know if WAR can pull it off, but I'm keeping my eye on it.
ip geographic location
yeahh 
i remember our first new dungeons: "ok, lets have a check on wowwiki how to go on this boss...ok he has a cleave and a shield, so we do this and that"
it was so much fun to set up our own strategies and so on 
and now as im playing my 3r char to lvl 70, i still enjoy the dungeons: "erm...what does this boss do again...", funny if you think the boss has a shield or whatever and he doesn't
i'm also very impressed of Karazhan. Ultra beautiful dungeon with interesting encounters. Sad that the loots aint that good, especially the ones from Nightbane (which we are still trying -.- )

i remember our first new dungeons: "ok, lets have a check on wowwiki how to go on this boss...ok he has a cleave and a shield, so we do this and that"


and now as im playing my 3r char to lvl 70, i still enjoy the dungeons: "erm...what does this boss do again...", funny if you think the boss has a shield or whatever and he doesn't

i'm also very impressed of Karazhan. Ultra beautiful dungeon with interesting encounters. Sad that the loots aint that good, especially the ones from Nightbane (which we are still trying -.- )
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Yeah, I've enjoyed Karazhan, it's definitely a very cool dungeon (although the trash to Aran is still a pain, haha.) The variety of fights is definitely a plus. Some of the bosses have a slightly harder learning curve than others for sure, but the fights are just beautiful when everyone knows what they're doing and it gets executed correctly (like netherspite for example, my favorite fight in the instance.)
I just hope Blizzard incorporates more 5 and 10 man content as they design stuff, since while 25 man raids are fun (Magtheridon is a fun coordination fight) the smaller group stuff is also fun and I hope it's not abandoned like it seemed to be in raiding pre-TBC. I know it's tough to balance out small group and small raid content with large raid content, but I hope they try a little harder
I just hope Blizzard incorporates more 5 and 10 man content as they design stuff, since while 25 man raids are fun (Magtheridon is a fun coordination fight) the smaller group stuff is also fun and I hope it's not abandoned like it seemed to be in raiding pre-TBC. I know it's tough to balance out small group and small raid content with large raid content, but I hope they try a little harder

US-Whisperwind:
Kayni, Resto Shaman
Scenario, MW Monk
Kayni, Resto Shaman
Scenario, MW Monk
Know what folk mean about running out of motivation, running low myself... I've got 2 lvl 70s, which have totally run out of solo/duoable stuff, so all that's left is instances. I don't like raids, the hardcore stuff just isn't for me, so it's 5-mans only... and in my guild on most days of the week there's a major people shortage as 2/3 of the online people are in raids, sigh.
However the notes for the next patch sound interesting, more solo and small group content can only be a good thing, plus I'm hoping to get to see Karazhan sometime soon as well, which I'm looking forward to; had a look around inside a saved (empty) instance the other day and it really looks awesome
However the notes for the next patch sound interesting, more solo and small group content can only be a good thing, plus I'm hoping to get to see Karazhan sometime soon as well, which I'm looking forward to; had a look around inside a saved (empty) instance the other day and it really looks awesome
