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MOU

Posted: Tue May 23, 2006 12:22 pm
by ms_ashling
Anyone have sample guild alliance Memorandum of Agreement? Is this too serious? I'd like to have 'something' in writing that would dictate what each partner is responsible for, instead of just having the general- do you agree to our charter, etc.

Posted: Tue May 23, 2006 12:30 pm
by Rollie
o.O

Are you lost? I don't think this is the site you think it is =)

Posted: Tue May 23, 2006 1:18 pm
by Ceto
There are a couple guild alliances on Uther Alliance side, including Pride of Uther and the Uther Coalition. The former has some notes about structure within the alliance, check their "About Us" page.

Posted: Wed May 24, 2006 7:40 am
by ms_ashling
Thanks, this is exactly what I was looking for. I had only found 1 other example

Posted: Wed May 24, 2006 9:12 am
by Rollie
Glad Ceto could help because I honestly had no idea what you were inquiring about =)

Posted: Wed May 24, 2006 6:11 pm
by Skyfire
Just noticed the "Grandmastah" Rollie.

What does it mean? :shock:

What does it mean?

Posted: Wed May 24, 2006 7:39 pm
by ms_ashling
I'm glad too! I'm a little suprised that there weren't more examples.. but then again. It is just a game. Anyways, it's like a formal agreement between 2 groups that sort of dictates what they each will do for each other? This is what mine ended up looking like after using some of each of the one's I found.

http://ruapcraftmasters.com/wow/pif/alliance.html

Posted: Thu May 25, 2006 9:20 am
by Alanthus
Well, to be honest I know about some alliances on BH and Warsong but they all fell apart, WoW doesnt exactly encourage an inclusive play style - you get the necessary classes/players for the 40 man raids and whoever cant keep up in time/equipment etc. you ditch along the way. I am looking forward to the next game and hoping the community aspects will be stronger there, I wish you all the luck in keeping an alliance together in WoW though :)

Posted: Thu May 25, 2006 9:37 am
by Rollie
Yeah, was wondering if you had at least lowered your playtime, Al =)

Are you really looking forward to Vanguard?

Posted: Thu May 25, 2006 9:08 pm
by Skyfire
<- is waiting for Darkfall.

Pretty much FFA PvP, and there are no raids. You can ally with people, but then stab them in the back.

It's going to play like a FPS. You'll actually have to aim, both with your sword and your heals (!!!). I think it will be fun.

Posted: Fri May 26, 2006 7:05 am
by Ceto
Aiming with heals... That reminds me of magic usage in Final Fantasy: Crystal Chronicles. Heals are AOE, lasting for maybe a second or so. Anyone who is in the immediate area of the spell will get a heal.

Dang, now I'm getting all nostalgic.

Posted: Fri May 26, 2006 9:45 am
by Alanthus
Well Rollie, right now I am not playing at all until June 1st, my parents are here and all comps except the browser one I am typing on are tucked away to make room...

As for what to look forward to Vanguard is NOT on my list, even before the $OE thing it was too PvE centric for me. Darkfall looks promising for hardcore PvP and people with a LOT of time available but the two I am looking forward to are Age of Conan and Warhammer Online (WAR). There are some aspects of Age of Conan I do not like but it will be that or Burning Crusade that will tide me and wife over until WAR is out, come Q4 2007 I will be playing WAR, RvR is simply the best PvP implementation out there unless you can play 24/7 so that alone would make me play, the humor, gfx and suchlike are nice bonuses though ;)

Posted: Fri May 26, 2006 9:24 pm
by oiseaux
Right now I am in the same boat as Alanthus. WoW is just so boring anymore and pvp has become unpleasant with the rapid increase of epic gear. My blues/epics cannot keep up with all the new gear these top guilds have. Even world PvP stinks because of how some classes are out of whack with current things. If I had known that horde was the best for PvP when I first started that is what I would have rolled. It seems that blizzard has and will always favor horde in aspects of pvp. There is no other game I am looking forward to, so my subscription ends on August 3. Blizzard would have to change some major things in order to keep me a customer. We will see though.

/hijack thread completed :)

Posted: Fri May 26, 2006 9:34 pm
by Balgair
WoW has gone too far down the raiding road, I think - I'm in a raiding guild, but I just don't enjoy it, so I'm still in blues and very bored through lack of things to do. All that's left at 60 is rep grinds, and while I'm one of the few people who actually doesn't mind solo grinding too much (I quite enjoy spending a couple of hours slaughtering furbolgs and watching that rep bar creep up), Blizz didn't have the foresight to actually add enough mobs that it's possible to farm them at any time outside of 3-5am without a lot of competition :roll:

I'm just playing alts these days, which sucks, as while I like my alts (and levelling my first Horde character up is very fun, seeing the other side of the zones I've only known as Alliance until now), my main is the character that's really me, and I want to use him much more. Currently I only really use him on ZG runs - I finally caved in a couple of weeks back and started on 20-man raids, which so far I hate, but there's no other way to develop my character so I'm giving it time and hoping I get used to it. Really I'm holding on for the expansion now, and hoping it improves, if not, I won't be around long after reaching lvl 70.

Alliances and guild progression...

Posted: Mon Jun 26, 2006 6:25 am
by gnoblesse
On a topic that is marginally related to the subject of this post, just wondering why guild coalition kills are not allowed on the guild progression page? We are part of a very stable coalition that has taken down Ony, is very close to Rag, and getting fairly close to Hakkar too. My concern is that this is precisely the kind of thing that encourages the attitude of "we'll just stick with this coalition until we are able to run this in-guild on our own," which is NOT what we plan on doing.

One could say that keeping a coalition of guilds together long enough to take down those bosses is an accomplishment in and of itself. ;)

Posted: Mon Jul 03, 2006 8:48 am
by Rollie
I agree with that, but the main reason being is that the site is not set up to handle 'coalition' type kills at this time, although I am in the process of a revamp of the progression area, and will spend some time thinking on a way to do combined guild kills.