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Whew...
Posted: Wed Aug 23, 2006 9:08 am
by Rollie
Looks like the 1.12 patch and servers being offline is causing the site to take a bit of a pounding today. I've disabled some sigs for a while to free up resources and things seem to be working okay for the time being.
So anyway, sigs may be offline for a bit during the traffic spike. I'll renable later today.
Hopefully everything is stable now at least.
Posted: Wed Aug 23, 2006 9:23 am
by Alanthus
Well, looks like it's gonna be a couple of days at least before the game is reasonably playable, I have no problem living without sigs until then though

Posted: Wed Aug 23, 2006 9:54 am
by Rollie
Still working on it =x Noticed this still hasn't fixed it.
Posted: Wed Aug 23, 2006 1:09 pm
by Alanthus
noticed that too...
on the plus side not being able to play means some censuses of other realms...
Posted: Wed Aug 23, 2006 5:19 pm
by Balgair
Still having trouble? The last file processed time hasn't moved in about 8 hours (it's about 1 hour before one of my submissions so I've been checking back now and again to see how many updates I got) so I'm guessing there's a bit of a problem
Btw, enjoy seeing submissions bursting with loads of new lvl 1s when you reach today's censuses - we had several hours where only a handful of servers were up here so of course hundreds of people made new characters on the working ones. I didn't census any as I figured it'd be pretty inaccurate, but probably a few people had the mod running
40 more minutes and my server's reached 24 hours downtime... we'd better get at least one free day for this...