Shooting through terrain

General Discussion Area
Post Reply
Forestlordx
Posts: 77
Joined: Mon May 22, 2006 1:04 pm

Shooting through terrain

Post by Forestlordx »

/rant on

Another item that has me a little miffed from my experience from last night (see world pvp on a pvp realm thread) is that hunters can shoot their arrows through terrain...I guess any class who can shoot an item can do so, but in this particular case it wouldnt have made sense for a priest to wand the hunter thru the terrain....so I can't cast a spell because there is no line of sight, but his hunter can shoot me to death without line of sight (LoS)? How messed up is that?

Puts casting classes at a BIG disadvantage especially in hilly terrain where targets can move out of LoS easily.

/rant off

User avatar
DM.
Census Taker
Posts: 1130
Joined: Mon Oct 03, 2005 12:27 pm
Location: Toronto, Canada

Post by DM. »

Hehe I love shooting through the terrain =) Thats also why I love Eye of the Storm so much, lots of terrain to shoot through and not be seen! =D
Image
Click my sig

Hybuir
Gear Dependent Squirrel
Gear Dependent Squirrel
Posts: 1471
Joined: Tue Sep 06, 2005 6:22 am
Location: Austin, TX
Contact:

Post by Hybuir »

QQ. get out of shooting range :)

Forestlordx
Posts: 77
Joined: Mon May 22, 2006 1:04 pm

Post by Forestlordx »

Hybuir wrote:QQ. get out of shooting range :)
Yeah but I wish blizzard would fix the issue instead...

User avatar
DM.
Census Taker
Posts: 1130
Joined: Mon Oct 03, 2005 12:27 pm
Location: Toronto, Canada

Post by DM. »

This issue isn't really fixable without a huge terrain overhaul... Same way Blink will never get fixed for Mages. It requires a huge terrain overhaul and they are not going to spend time perfecting terrain that will hardly get noticed so they release more content for players....
Image
Click my sig

Forestlordx
Posts: 77
Joined: Mon May 22, 2006 1:04 pm

Post by Forestlordx »

Why can't they put a Line of sight rule on ranged abilities like there is with casting? Seems like the same rule with casting could be applied with range. If they can eliminate a caster from casting due to LoS why not use the same thing with range?

The above is just a theoretical question...I realize that the mechanics for each are probably completely un-related and would require different methods of programming.

User avatar
Alanthus
Updater Extraordinaire
Posts: 334
Joined: Tue Aug 23, 2005 11:38 am

Post by Alanthus »

Hmmm, not that unrelated really, the effect of fixing it are harsher for hunters though unless they come up with some new workaround. Doing a terrain overhaul simply won't happen, you have 9M subscribers clearly saying that they don't need to focus too much on resource demanding fixes like that. If we're lucky it might be a part of some expansion pack overhaul as xpacks is generally where you can spend some time developing the engine mechanics.

It will be interesting to see how this kind of issues are dealt with in the next generation MMO's though as we see some more physics and even serious attempts at using collision detection between opposing avatars as a means of adding tactics rather than the current very artificial CC solutions.
Image Image

User avatar
xpolockx
Superior Census Taker
Posts: 779
Joined: Wed Aug 10, 2005 8:31 pm
Location: Lynchburg, VA
Contact:

Post by xpolockx »

If they were to completely fix the LoS issue in Wow, it would put all non melee classes at a SEVERE disadvantage in pvp. Since melee classes don't ever need to worry about LoS, they'd have it much easier in sticking with a target. I'm not saying it wouldn't be a good thing for improving the need for tactics in combat, but in Wow it would take quite a class overhaul and game mechanic change to balance it afterwards.

Alanthus is right though, I guess we'll see how they change that in upcoming games when they can do it from the beginning.
US-Whisperwind:
Kayni, Resto Shaman
Scenario, MW Monk

Hybuir
Gear Dependent Squirrel
Gear Dependent Squirrel
Posts: 1471
Joined: Tue Sep 06, 2005 6:22 am
Location: Austin, TX
Contact:

Post by Hybuir »

Forestlordx wrote:Yeah but I wish blizzard would fix the issue instead...
Well just like the Pally/Shaman issue, they'll just duct tape it... they'd probably just go ahead and make the world flat :-P

Post Reply