Why track Warhammer?

General Discussion Area
Post Reply
Facade
Posts: 7
Joined: Tue Dec 02, 2008 6:40 am

Why track Warhammer?

Post by Facade »

That game (from my experience) is 2x as dead as Age of Conan.. why run a census for it? It's just a rotting corpse, don't expect to see accurate data, there's no one left playing to submit it...
This moment marks the severing of senses.

User avatar
Rollie
Site Admin
Posts: 4783
Joined: Sun Nov 28, 2004 11:52 am
Location: Austin, TX
Contact:

Post by Rollie »

Troll much?

From the initial numbers coming in, the game is not dead. 1,000,000 characters is nothing to sneeze at.
phpbb:phpinfo()

Dromic
Posts: 126
Joined: Tue Jul 17, 2007 11:07 am
Location: 3rd Rock from the Sun
Contact:

Post by Dromic »

So true rollie and fact is 500k destro have not even been recorded. This game is doing well for its age and running against WoW and LOTRO expansions. As more people join to help get stats the game numbers will get better.

To the OP info 18 of the servers are doing just fine. They did release to many servers but that this getting corrected.

BTW Rollie is version .4 of warhammer census close since today the 2 new classes are out.

Black Guard for Destr side
Knight of the Blazing Sun for Order
Both can be male or female
________
silver surfer reviews
Last edited by Dromic on Fri Feb 04, 2011 11:54 am, edited 1 time in total.

uigrad
Posts: 108
Joined: Tue Dec 20, 2005 12:26 am
Location: Illinois

Post by uigrad »

I don't think the game is doing any better at this point than Conan was. I do, however, feel that its long term prognosis is much, much better.

For Conan, almost everyone that got past level 40 had doubts about the game. I often see people on the WAR forums complain about how negative they have become, but it is nothing compared to the AOC forums.

I started a thread on the conan forums about the lack of character slots (8 chars / acct) back in June. I saw it as a major limiting factor in replayability of the game. Looking at the thread now, it has 816 replies, is still active, and has still not received any replies from Funcom. For those interested here it is:
http://forums.ageofconan.com/showthread.php?t=83987

I don't think Mythic is that great at answering player concerns either, but nobody can compare to Funcom's abysmal treatment of players.

User avatar
Alanthus
Updater Extraordinaire
Posts: 334
Joined: Tue Aug 23, 2005 11:38 am

Post by Alanthus »

troll...

I did say before the game came out that I hoped it would only be a moderate success and build from there because there are quite a few things that need to be addressed and they will likely need more than one try at some of them. I do believe that the game has great potential still and I'm having lots of fun playing it, if Mythic addresses certain performance issues and stays the course making changes to address the core issues and continue to add polish they will pick up players in the long run. Of course there is a risk that they will go for the "throw mad lewtz and easy fixes at the players" kinda approach but they should have learned from DAOC that solid work beats bandaids...
Image Image

Facade
Posts: 7
Joined: Tue Dec 02, 2008 6:40 am

Post by Facade »

Why is having a non-streamlined opinion considered trolling? Everyone on my WAR server sits around whining about how dead it is, and I look at the list and no server is above medium\medium.. not even 1. One time I saw Dark Crag go over med\med to high\med. I play on Averheim as an Ironbreaker, lvl 40 and rarely see ANY RvR going on and this is one of "the best, most active" servers. When I log on WoW I can hop into a BG, instance, or raid at my leisure within minutes. =/

The patch today doesn't seem to help, my guild is even more dead because they all rolled new tank alts and didn't put them into the guild.

I am not a troll, merely saying that I don't feel the work put into the census mod is worth it when you have an obviously and blatantly superior product (warcraft census) to help out a much larger (roughly 16x size if estimation of WAR's pop is steady) community.

I understand this is your hobbie, Roll, and respect that -- merely curious, and would like to see some more Census+ updates for WoW like more concurrency updates.

Either that, or perhaps do what the news post said and move this project to like Warhammer census or something, but again, that is up to your discretion. :)
This moment marks the severing of senses.

Dromic
Posts: 126
Joined: Tue Jul 17, 2007 11:07 am
Location: 3rd Rock from the Sun
Contact:

Post by Dromic »

You are clearly in a bad guild. They guild I am in for order and destro are getting strong every day. And patch 1.0.6 has done a lot to improve the game.

Question what server are you on.

There are server that are dead. They have made it harder to find the dead server but they are still around. And if lucky will soon be closed so people will get on the active servers.

The reason it is called trolling is for making false statements.

WoW is 16x larger now that is beyond funny. Wow for NA is only 5x larger. WoW was reporting about 5.1 million last week and WAR shows 1.2 million. Now that is toons not users. Number of users in normally 1/4 to 1/8 that.

Be nice and use 1/4 and you get:
WoW NA = 1.27 million users
WAR NA = 300k users (I believe these are only NA servers)

Now with war census is not showing total numbers yet and there may well have 500k active users. That is a darn good number for an MMO.

I know you will ask this so get it before you do. So how does Blizzzard state they have 11 million users. They are counting the China/Asian market also. Which is between 8 and 10 million users.
________
Ferrari 400
Last edited by Dromic on Fri Feb 04, 2011 11:54 am, edited 1 time in total.

uigrad
Posts: 108
Joined: Tue Dec 20, 2005 12:26 am
Location: Illinois

Post by uigrad »

Dromic wrote: WoW is 16x larger now that is beyond funny. Wow for NA is only 5x larger. WoW was reporting about 5.1 million last week and WAR shows 1.2 million. Now that is toons not users. Number of users in normally 1/4 to 1/8 that.

Be nice and use 1/4 and you get:
WoW NA = 1.27 million users
WAR NA = 300k users (I believe these are only NA servers)
Now, you are just making those numbers up. I challenge you to find a link (of any kind) that supports them.

Here's a chart of WoW subscriptions by region:
Image

Blizzard Press releases are here: http://www.blizzard.com/us/press/

Each Blizzard Press release about WoW states:
?World of Warcraft subscribers include individuals who have paid a subscription fee or have an active prepaid card to play World of Warcraft, as well as those who have purchased the game and are within their free month of access. Internet Game Room players who have accessed the game over the last thirty days are also counted as subscribers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Subscribers in licensees? territories are defined along the same rules.?
The last press release on that page states that subscriptions had reached 11 Million in the time between the BC and WotLK release, but it doesn't have current numbers :(

The oldest press release on that page is from January (right after BC was released), and it states:
IRVINE, Calif. -- January 22, 2008 -- Blizzard Entertainment, Inc. announced today that subscribership for World of Warcraft?, its award-winning massively multiplayer online role-playing game (MMORPG), has continued to climb, recently passing 10 million worldwide. Interest in the game has remained high in all regions, with thousands of new and returning players signing up through the holiday season. World of Warcraft now hosts more than 2 million subscribers in Europe, more than 2.5 million in North America, and approximately 5.5 million in Asia.
So, has the 11 Million mark become the peak? I've seen news articles that seem to say no, such as this one titled "Blizzard Unfazed by Conan, Warhammer". Also, Rollie's most recent charts have shown a steady number of concurrent players, and we've all experienced the terrible queues recently.

I am surprised that Blizzard hasn't put out a press report showing new subscriber numbers post-WotLK release, but that is the only reason to believe that they are suffering a loss of players. If you have more information, though, I'd love to see it :)

The mmogchart.com site has always had a lot of really good information about subscription numbers of different MMOs, but it looks like the author has let it fall out of date recently. I don't see anything since AOC's release in his charts. He has always given Blizzard an accuracy rating of 'A' for their subscriber number reporting, but with the lack of hard information at this time, I doubt that they would keep the 'A'.

Dromic
Posts: 126
Joined: Tue Jul 17, 2007 11:07 am
Location: 3rd Rock from the Sun
Contact:

Post by Dromic »

Blizzard has TV ads that stated 13 million (this was weeks before the expansion) In the past 12 years have learned that Blizzard is not the most trustworthy for lots of reasons.
________
4WD Toyota Owner specifications
Last edited by Dromic on Fri Feb 04, 2011 11:54 am, edited 1 time in total.

User avatar
Alanthus
Updater Extraordinaire
Posts: 334
Joined: Tue Aug 23, 2005 11:38 am

Post by Alanthus »

Blizzard will intentionally lie about anything they can really but being part of a publically traded company their lies have to follow certain rules when it comes to revenue related information such as customer base/subscriptions etc.

If they state in a TV ad 13 million that number is real, furthermore from what I see and hear the current servers remain solidly populated but it looks to me like the numbers have levelled out. Having 1.5 million or so regular players in NA is a very solid performance though :)

Warhammers numbers will be real for the same reason but there are a number of reason why they will be less impressive for a while, the question for those of us playing is really if they can keep a solid base and build on that as people start playing the game for what it is rather than the hype and if they can tweak game mechanics and client performance in such a way as to bring in the people again that liked the game but got too frustrated trying to play (similar to WoW in the first year btw, I had a post with things to try to fix certain client errors in WoW that hit like 12k views in a few days...)
Image Image

ZhenJi
Posts: 17
Joined: Thu Nov 16, 2006 2:47 am
Location: Sweden

Post by ZhenJi »

Dromic wrote:Blizzard has TV ads that stated 13 million (this was weeks before the expansion) In the past 12 years have learned that Blizzard is not the most trustworthy for lots of reasons.
A week before the expansion, in patch 3.0 _alot_ of players who'd Left wow came back, thus reactivating their accounts, so this could be very possible. I wouldnt doubt it for a second tbh.
Let's hold on the sig for a while

Hydroblunt
Posts: 6
Joined: Wed Dec 31, 2008 1:49 pm

Post by Hydroblunt »

Facade wrote:Why is having a non-streamlined opinion considered trolling? Everyone on my WAR server sits around whining about how dead it is, and I look at the list and no server is above medium\medium.. not even 1. One time I saw Dark Crag go over med\med to high\med. I play on Averheim as an Ironbreaker, lvl 40 and rarely see ANY RvR going on and this is one of "the best, most active" servers. When I log on WoW I can hop into a BG, instance, or raid at my leisure within minutes. =/
WTF are you talking about? I'm on Dark Crag, it's very active. Lots of RvR, Scenarios nonstop, people grouping. I have not seen one person complain about the game being dead while being logged into it. Where do you come up with this crap.

You can't even raid in WoW due to lag issues. BGs are pretty much pointless, it's just Arenas, which most ppl hate.

Look kid/troll. WoW does not have 11 million players, not even close. Just like Warhammer does not have 1 million players. It's SUBSCRIPTIONS.

WoW embelishes its numbers greatly. For example, my friend who simply has a game card, yet has not logged into WoW and actually uninstalled it is being counter as an active subscription. All those Asian kids using the cafes to play MMOs, who log in once in a while are being counted as active subs. A kid who comes in and plays the game ONCE to try it out is counted as an active sub under their methodology.
People who pay on a quarterly or annual basis are active subs even if they actually quit. Trick is that they can't ask for their money back.

Many WoW players have more than one account. I doubt many WAR players do the same. My opinion is that WoW does not have more than 5 mil unique users, most of them being in China (lol!)

Post Reply