"Dynamic" Population Checks
Posted: Wed Jan 16, 2008 3:18 pm
While the numbers on the census could be wrong due to lack of data recording and what not, I decided to try a more dynamic approach that may give a hint as too how many active connections a realm can handle.
I started with US Arygos, a EST Normal realm. Given the player activity from here I found the active population went from Medium to High around 16:00 (about 13 minutes ago). So I made a couple of alts on both sides, and took a clean census.
Alliance - 1205
Horde - 757
At High that would leave active connections around 2000 or so. But now it stands to reason where is the absolute limit before queues start? And do all realms hold the same number of connections or do they widely vary based on their age, location, regional activity, or even how they've been upgraded over the years.
Arygos stands a good chance of being queued later this evening, but I plan on hitting a Normal realm who will already be locked and queued and take down the queue number and do fresh census there to determine if there's an absolute limit or close to it.
I don't work for WCR.com and I'm doing this out of curiosity, but those active numbers are far lower than any of the projected population counts. Also I will have to go to another locked realm in another timezone to see if it's possible realms hold different numbers of players or if the limit is static.
I started with US Arygos, a EST Normal realm. Given the player activity from here I found the active population went from Medium to High around 16:00 (about 13 minutes ago). So I made a couple of alts on both sides, and took a clean census.
Alliance - 1205
Horde - 757
At High that would leave active connections around 2000 or so. But now it stands to reason where is the absolute limit before queues start? And do all realms hold the same number of connections or do they widely vary based on their age, location, regional activity, or even how they've been upgraded over the years.
Arygos stands a good chance of being queued later this evening, but I plan on hitting a Normal realm who will already be locked and queued and take down the queue number and do fresh census there to determine if there's an absolute limit or close to it.
I don't work for WCR.com and I'm doing this out of curiosity, but those active numbers are far lower than any of the projected population counts. Also I will have to go to another locked realm in another timezone to see if it's possible realms hold different numbers of players or if the limit is static.