Next update for CensuPlus
- bringoutyourdead
- Forums Admin & general flunky
- Posts: 1432
- Joined: Fri Nov 07, 2008 1:11 pm
- Location: Texas, USA
Next update for CensuPlus
Planned for some time in the later half of this month.
Mostly a clean up and web site support update.
We have found that Blizzard doesn't always have a clue as to which realms they have added into Connected Realm sets. So instead of depending on their Blogs and forum messages we are going with ground truth.
The addon will be adding to the saved data the connected realm membership information found during census runs. Metalbeast will be using that data to keep one or more WarcraftRealms.com web pages up to date with this information.
While pruning back older data does cut down the size of the file that is uploaded to the web site, it leaves empty table branches. This doesn't really impact processing but it is dead weight and I want to do a better job of pruning out the dead branches once they are empty of data.
Mostly a clean up and web site support update.
We have found that Blizzard doesn't always have a clue as to which realms they have added into Connected Realm sets. So instead of depending on their Blogs and forum messages we are going with ground truth.
The addon will be adding to the saved data the connected realm membership information found during census runs. Metalbeast will be using that data to keep one or more WarcraftRealms.com web pages up to date with this information.
While pruning back older data does cut down the size of the file that is uploaded to the web site, it leaves empty table branches. This doesn't really impact processing but it is dead weight and I want to do a better job of pruning out the dead branches once they are empty of data.
- bringoutyourdead
- Forums Admin & general flunky
- Posts: 1432
- Joined: Fri Nov 07, 2008 1:11 pm
- Location: Texas, USA
Some very nice updates there, I especially look forward to not scrolling through a few dozen servers of empty table branches to check anything out in my luas! Probably only affects a few of us multi-realm people, but it'll be very useful to us
The shortened connected realms info on census end will be very popular with anyone who plays on the 10-realm monster group too, I'm sure 


- bringoutyourdead
- Forums Admin & general flunky
- Posts: 1432
- Joined: Fri Nov 07, 2008 1:11 pm
- Location: Texas, USA
- bringoutyourdead
- Forums Admin & general flunky
- Posts: 1432
- Joined: Fri Nov 07, 2008 1:11 pm
- Location: Texas, USA
- bringoutyourdead
- Forums Admin & general flunky
- Posts: 1432
- Joined: Fri Nov 07, 2008 1:11 pm
- Location: Texas, USA
That will be for a future update.
I'm already in the process of ripping out the old Options process and replacing it with a much more comprehensive and detailed item level of display features.
This will allow fully verbose (even more in chat and in window) to fully silent.
The other major change is to finally get CensusPlus fully Localized so that the Addon can support any Blizzard supported language.
(note this only means the in game displays and not anything to do with www.warcraftrealms.com.)
At some point in time I'm going to be requesting language support from people via curseforge.com localization process.
I'm not pushing this at this time since the current 95 line items in the localization table will probably grow to well over 200 items.
I don't expect any of this to see the light of day before WoD is out.
On the other hand working on the soon to be release code meant that I had to revert back to the life code base, I've been working and playing with a lot of code that only looks clean with WoD.
As the code maintainer/developer I can live with odd looking displays.. which if I released now would only cause lots of confusion and angst.
The new code that I could slip in now has been added for the release this week.
I'm already in the process of ripping out the old Options process and replacing it with a much more comprehensive and detailed item level of display features.
This will allow fully verbose (even more in chat and in window) to fully silent.
The other major change is to finally get CensusPlus fully Localized so that the Addon can support any Blizzard supported language.
(note this only means the in game displays and not anything to do with www.warcraftrealms.com.)
At some point in time I'm going to be requesting language support from people via curseforge.com localization process.
I'm not pushing this at this time since the current 95 line items in the localization table will probably grow to well over 200 items.
I don't expect any of this to see the light of day before WoD is out.
On the other hand working on the soon to be release code meant that I had to revert back to the life code base, I've been working and playing with a lot of code that only looks clean with WoD.
As the code maintainer/developer I can live with odd looking displays.. which if I released now would only cause lots of confusion and angst.
The new code that I could slip in now has been added for the release this week.
Minor request for change in next version:
In the UI of the addon, could races and classes PLEASE be sorted in the official order? I.e. the order races/classes are on the character creation screen..
I reckon, it's a change that can be done in ~5 minutes..
In the UI of the addon, could races and classes PLEASE be sorted in the official order? I.e. the order races/classes are on the character creation screen..
I reckon, it's a change that can be done in ~5 minutes..
Doing census mainly on Draenor; Raluf - Nimsay - Lusmo - Quixx - Sosyan - Garthog - Trubin - Zalistra - Zesmi and Djaang