Next changes for CensusPlus

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bringoutyourdead
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Next changes for CensusPlus

Post by bringoutyourdead »

The Pruning of data code needs to be tossed out and completely replaced.
This is the only section of code where I found Rollie played the lazy programmer game.. because he could get away with it.
The problem I'm finding is that since he knew that once he learned the realm and faction the player was on... it wouldn't ever change during the current play cycle. That is no longer the case.

The other change I'm trying to fix is the blanking of data when after selecting a guild to limit display data and then the player decides to move to another member realm.


The 3rd change isn't going to happen for quite some time.. as I don't at this current time have the tools needed to make these changes.
Part of the issue is the decision Blizzard made to not fully implement API changes they had started to support Connected realms.
The other part is the fact that due to graphical layering limitation that Blizzard imposed on the game, Rollie had to create a complex graphical underlayment for the CensusPlus window.
While I was able to break the image into 3 side by side pieces to allow us to grow race, class, and level sizes I can't correctly handle the box that contains the guild data. I need to come up with software to edit and modify (or maybe just recreate from scratch) a new replacement background window for CensusPlus.
This is something that I need to do anyway.. since I don't think we can expand for another 5 levels without having the background image breaking beyond repair using the technique that i used to expand from 85 to 90.

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bringoutyourdead
Forums Admin & general flunky
Posts: 1432
Joined: Fri Nov 07, 2008 1:11 pm
Location: Texas, USA

Post by bringoutyourdead »

Ah! Potentially good news... it looks like Open Office Draw 4.0 will allow me to do what I want for image processing on my windows 8 machine.

Now to learn that tool and also wait for Blizzard to finally get somewhat near stable in their Connected realm changes. I really really don't want to keep shooting at a moving target.

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