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What happens when you group and are moved to another realm?

Posted: Sat Jul 13, 2013 4:40 pm
by bringoutyourdead
This is something that I haven't tested..
each time I've been invited on my starter account I've turned it down since I didn't want the chance of having my saved but not uploaded data corrupted. :shock:

Anyone want to test this with clean (empty) CensusPlus file?

Either
A: nothing happens and you continue running census on the logged in realm in spite of supposedly having moved to another realm.
B: CensusPlus spots a problem and barfs to a stop.
or
C: worse case.. Census continues to run and collecting data on the new realm but since I have no clue how to tell the program it still assumes it is on the loggin in realm and the data collected is all wrong.


If you haven't see CRZ group joining, you are given a warning notice {That you might be moved to another realm} when the group leader issues the invite.

Posted: Sat Jul 13, 2013 9:13 pm
by Padanfain
I see myself sometimes while taking census, lol, I will group in a bit and let ya know.

Posted: Sat Jul 13, 2013 11:07 pm
by Padanfain
I borrowed a friends account and ended up with 4 toons from different realms in a group. Took census with all 4 at the same time with no hiccups. Is there an indicator that tells you that you have been shifted to the other realm? Not sure any of them moved. Realm name in CP window was correct throughout.

Posted: Sun Jul 14, 2013 11:40 am
by bringoutyourdead
Interesting question .. since I don't actually do CRZ or for that matter do much more on most of my toons by stand near the Start location or sit in a local Inn..

but this from Wow Insider http://wow.joystiq.com/2013/04/04/massi ... #continued gives some interesting info.
If a character gets moved CR it will be to a lower pop server.. and it will be the realm which has the greatest number of members of the pre-existing party.
As far as checking what realm the client sees vs what CensusPlus might be reporting, create and use the following macro


/script local realm =GetRealmName();DEFAULT_CHAT_FRAME:AddMessage(realm);

note with LUA case is important GetRealmName is NOT the same as getrealmname for example.