MiniMap icon is displayed fine. When you open the window, it displays fine, but error occur. (Error in the bottom of post)
Pressing "Take" button makes it change to "Pause", but no scan starts. No error.
Pressing "Pause" have no effect.
Options-window is displayed fine.
Show Char-window is diplayed fine, obviously empty.
Prune-button seems to do nothing.
Purge-button brings up confirmation, but Yes-button does nothing. No-button removes window.
Stop-button prints "Census+ A census is not currently in progress" (expected)
Code: Select all
1x CensusPlus\CensusPlus-7.0..lua:4094: attempt to index local 'button' (a nil value)
CensusPlus\CensusPlus-7.0..lua:4094: in function `CensusPlus_UpdateView'
CensusPlus\CensusPlus-7.0..lua:1553: in function `CensusPlus_StartCensus'
CensusPlus\CensusPlus-7.0..lua:1374: in function `func'
FrameXML\UIDropDownMenu.lua:841: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <string>
Locals:
realmName = "Sylvanas"
stsrt = nil
_ = nil
_ = nil
conmemcount = 0
connected_members = ""
factionGroup = "Horde"
factionGName = "Horde"
realmKey = nil
guildKey = nil
guildRealmKey = nil
raceKey = nil
classKey = nil
levelKey = nil
levelSearch = nil
totalCharactersText = "Total Characters: 0"
maxCount = 0
thisFactionRaces = <table> {
1 = "Orc"
2 = "Tauren"
3 = "Troll"
4 = "Undead"
5 = "Blood Elf"
6 = "Goblin"
7 = "Pandaren"
8 = "Highmountain Tauren"
9 = "Nightborne"
10 = "Zandalari Troll"
}
numRaces = 10
maxCount = 0
thisFactionClasss = <table> {
1 = "Warrior"
2 = "Paladin"
3 = "Hunter"
4 = "Rogue"
5 = "Priest"
6 = "Shaman"
7 = "Mage"
8 = "Warlock"
9 = "Monk"
10 = "Druid"
11 = "Demon Hunter"
12 = "Death Knight"
}
numClasses = 12
maxCount = 0
logMaxCount = 0.69314718055995
(for index) = 111
(for limit) = 120
(for step) = 1
i = 111
height = 1
buttonName = "CensusPlusLevelBar111"
buttonEmptyName = "CensusPlusLevelBarEmpty111"
button = nil
emptyButton = nil
thisCount = 0
(*temporary) = <function> defined =[C]:-1
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = <userdata>
(*temporary) = CensusPlusGuildScrollFrame {
ScrollBar = CensusPlusGuildScrollFrameScrollBar {
}
offset = 0
ScrollChildFrame = CensusPlusGuildScrollFrameScrollChildFrame {
}
0 = <userdata>
}
(*temporary) = false
(*temporary) = <userdata>
(*temporary) = "attempt to index local 'button' (a nil value)"
CPp = <table> {
TZWarningSent = false
RaceSelected = 0
AutoCensus = false
Options_Holder = <table> {
}
VRealms = <table> {
}
CensusPlusManuallyPaused = false
CensusPlusLocale = ""
AutoStartText = "30 Auto-Start Disabled"
AutoStartTrigger = 15
EnableProfiling = false
LastCensusRun = 1524385781
InterfaceVersion = "Captain Placeholder"
AutoStartTimer = 30
IsCensusPlusInProgress = false
LocaleSet = false
FirstLoad = false
LevelSelected = 0
ConnectedRealmsButton = 0
ClassSelected = 0
}
g_AccumulateGuildTotals = nil
CensusPlus_PTR = false
g_VariablesLoaded = true
g_TotalCharacterXP = 0
g_TotalCount = 0
current_realm = 0
TotalsAccumulator = <function> defined @CensusPlus\CensusPlus.lua:3368
CP_profiling_timerstart = 0
CensusPlus_Msg = <function> defined @CensusPlus\CensusPlus.lua:352
GuildPredicate = <function> defined @CensusPlus\CensusPlus.lua:3408
g_Consecutive = 0
g_RaceCount = <table> {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
}
CensusPlus_ResetAccumulator = <function> defined @CensusPlus\CensusPlus.lua:3464
CensusPlus_Accumulator = <function> defined @CensusPlus\CensusPlus.lua:3448
g_AccumulatorCount = 0
CensusPlus_MAXBARHEIGHT = 128
g_RaceClassList = <table> {
Dark Iron Dwarf = 41
Lightforged Draenei = 39
Void Elf = 40
Rogue = 14
Orc = 24
Highmountain Tauren = 36
Undead = 27
Troll = 26
Zandalari Troll = 38
Pandaren = 33
Warlock = 15
Death Knight = 30
Hunter = 11
Night Elf = 23
Worgen = 32
Warrior = 16
Paladin = 18
Shaman = 17
Monk = 19
Blood Elf = 29
Mage = 12
Gnome = 21
Draenei = 28
Dwarf = 20
Druid = 10
Nightborne = 37
Tauren = 25
Priest = 13
Human = 22
Demon Hunter = 35
Goblin = 31
}
g_ClassCount = <table> {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
}
g_LevelCount = <table> {
1 = 0
2 = 0
3 = 0
4 = 0
5 = 0
6 = 0
7 = 0
8 = 0
9 = 0
10 = 0
11 = 0
12 = 0
13 = 0
14 = 0
15 = 0
16 = 0
17 = 0
18 = 0
19 = 0
20 = 0
21 = 0
22 = 0
23 = 0
24 = 0
25 = 0
26 = 0
27 = 0
28 = 0
29 = 0
30 = 0
31 = 0
32 = 0
33 = 0
34 = 0
35 = 0
36 = 0
37 = 0
38 = 0
39 = 0
40 = 0
41 = 0
42 = 0
43 = 0
44 = 0
45 = 0
46 = 0
47 = 0
48 = 0
49 = 0
50 = 0
51 = 0
52 = 0
53 = 0
54 = 0
55 = 0
56 = 0
57 = 0
58 = 0
59 = 0
60 = 0
61 = 0
62 = 0
63 = 0
64 = 0
65 = 0
66 = 0
67 = 0
68 = 0
69 = 0
70 = 0
71 = 0
72 = 0
73 = 0
74 = 0
75 = 0
76 = 0
77 = 0
78 = 0
79 = 0
80 = 0
81 = 0
82 = 0
83 = 0
84 = 0
85 = 0
86 = 0
87 = 0
88 = 0
89 = 0
90 = 0
91 = 0
92 = 0
93 = 0
94 = 0
95 = 0
96