Traps

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Forestlordx
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Traps

Post by Forestlordx »

Hunter traps can be set while in combat, but require a 2 second arming time..does this mean that this ability can be interrupted by a rogue using kick or a warrior using a shield bash?

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Post by Skyfire »

I wouldn't know for certain, but I suspect so.

Now that you raise the question, I wonder if Silence/Counterspell work on it...
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Rollie
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Post by Rollie »

Actually, how I think it works is that it only takes a moment for them to lay the trap, but the trap has an arming time before it will go off.

I could be wrong though!
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Alanthus
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Post by Alanthus »

No rogue has managed to interrupt me yet :)

You lay the mine instantly and then it takes two seconds before it's armed, unfortunately several rogues managed to kill my hunter in that time, gear owns everything and crits that do more than my total hp's are hard to counter...
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xpolockx
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Post by xpolockx »

Rollie wrote:Actually, how I think it works is that it only takes a moment for them to lay the trap, but the trap has an arming time before it will go off.

I could be wrong though!
That's how it works, they go down immediately but take about 2 seconds before they go off. If you're right in melee range you can see them put it down, and a lot of times if they're backing up as they lay it you can get out of range of the trap before it goes off.
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Forestlordx
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Post by Forestlordx »

its too bad you can't target and destroy the trap before it is armed...2 secs isnt that much time but a good AoE would do the job nicely.

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Post by Skyfire »

Yeah... about that.

Blizzard would just make them immune to AoE. Kinda' like totems are... :cry:
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