Crashing in BGs

Found a bug with the CensusPlus UI Mod? Post it here!
Balgair
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Crashing in BGs

Post by Balgair »

Not 100% sure this is a Censusplus issue, as nobody else has mentioned it and I need to do some more testing, but thought I'd throw this up now...

When 2.4 came out I was plagued by crash after crash in BGs, nowhere else (not even arena), but in BGs I'd keep randomly having the screen go blank and then the game close. Completely random, no pattern to be seen, some games I'd have no crashes, others I'd crash every other minute, some crashes came when I was in a big fight, others when I was just sitting on def doing nothing. I've been tearing my hair out trying to track down what's causing it, and eventually found that by disabling all out of date mods it went away.

I've run for 3 days with no crashes, so thought I'd try enabling mods one at a time and see what happened. Censusplus was first on my list, and the very first AV I did after enabling it, I crashed :? Not really looking good, although interestingly I managed 3 EotS after without crashes, so... maybe it was just a one-off, more testing required there I guess. Like I say, I can see no obvious trigger for it, can only assume that either C+ is having some issues with cross-server folk (although in that case why haven't I crashed in arena?), or it's not playing nice with some other mod. Other mods I currently have enabled (no crashes with these before re-enabling C+):

AllPlayed
Atlas
AtlasLoot
CT_Core
CT_MapMod
Deadly Boss Mods
Decursive
EquipCompare
GFW_Levelator
Grid
GridStatusHealingReduced
Itemrack
Recap
Scrolling Combat Text
SellFish
UnitButtons

Running a fairly minimal addon collection till I fix this crashing, have had all BG mods (including KillingFields) turned off since it started, but no luck. I'm still hoping that crash tonight was a one-off and it's not C+ causing it, but it was identical to the previous crashes, and that is not a type of crash I usually get; normally if WoW wants to crash for me it'll freeze up, not just close. Going to test more after some sleep, just thought I'd post now and see if anyone else has any similar issues or suggestions!

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DM.
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Post by DM. »

I know there was some issues with ATI Radeon 9000 series graphic cards since 2.4 came out. Do you perhaps have one?

Sticky and all that jazz here:
http://forums.worldofwarcraft.com/board ... umId=11110
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Balgair
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Post by Balgair »

Nope, Nvidia here, and in any case it's not happening with some addons disabled, so it must be an addon issue. Going to test some more today anyway, I just didn't like how it happened again after I enabled C+ :?

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Post by SirCotare »

in case you use FlexBar2 or an older version of Infinibar2 (latest versions work though), this might be the problem. hat crashes an disconnects too with those

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Rollie
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Post by Rollie »

I haven't been getting any crashes, please keep us posted.
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Balgair
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Post by Balgair »

Not been BGing much last few days but today was crash crash crash... sigh :? Doesn't seem to happen with C+ disabled, does with it enabled... no clue why though, can play several games no crash then 4 crashes in 10 mins in another, utterly random.

Edit: just realised I'm still using the old version of C+, but I'm guessing you only changed the localisation stuff anyway? Shouldn't be a problem for me as I'm on English client, though I'll update now I remember it ;)

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DM.
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Post by DM. »

File too big maybe? Rename your CensusPlus.lua file to something else, so that way your starting fresh and see if it might be a big file causing your game to crash.
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Balgair
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Post by Balgair »

Shouldn't be too big, it's way way smaller than I've had before... only about 2.5mb. Will try that though, worth a shot.

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Post by Balgair »

Tried it, still crashing :( Some interesting things of note... while there's a nearby fight in a BG the amount of memory used by C+ steadily climbs upwards, until the fighting ends, when it drops back down. Is that normal behaviour? Can't really see why it'd be using extra memory during fights as I thought it didn't track damage etc, but it seems to follow a clear pattern and in large fights it can double the amount of memory used. Although I've still had crashes with nothing happening anywhere near me anyway.

2nd thing, on my 2nd crash of tonight I got an error message for the first time! No saying it was the exact same type of crash as previously, but here's hoping it's of some use...
==============================================================================
World of WarCraft (build 8125)

Exe: C:\Program Files\Games\World of Warcraft\WoW.exe
Time: Apr 17, 2008 11:40:09.000 PM
User: Administrator
Computer: CATRIONA1
------------------------------------------------------------------------------

This application has encountered a critical error:

ERROR #132 (0x85100084) Fatal Exception
Program: C:\Program Files\Games\World of Warcraft\WoW.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 001B:0062FB45

The instruction at "0x0062FB45" referenced memory at "0x00000300".
The memory could not be "read".


WoWBuild: 8125
Realm: Draenor [80.239.179.66:3724]
Local Zone: Dun Baldar, Alterac Valley
Local Player: Sagart, 00000000003728DA, (622.599,-174.538,37.2847)
Current Object Track: Sagart, 00000000003728DA, (622.599,-174.538,37.2847)
Locked Target: Coney, 0000000000317AFF, (597.699,-88.488,38.7361)
Add Ons: AllPlayed Atlas AtlasLoot CensusPlus CT_Core CT_ExpenseHistory CT_MapMod Decursive EquipCompare GFW_Levelator FocusFrame Grid GridStatusHealingReduced ItemRack Recap sct SellFish TradeskillInfo UnitButtons DBM_Battlegrounds DBM_API
Interestingly I noted both crashes I had in that AV, several other people were mysteriously offline when I came back, at least 3 people were the same ones on both crashes so... may not be just me, and may not even be a Censusplus issue, although I still only get it with C+ enabled, never with it disabled.

Anyone got further suggestions? Short of just plain disabling C+ whenever I pvp, I'm hoping there's some better solution!

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Post by Jokester »

There's been a lot of problems with BG in the past couple of weeks anyway, and with a lot of Battlegroups in general.

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Rollie
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Post by Rollie »

I actually have crashed out about 3 times in recent AV's. It has only happened in AV, and every single time it is while I am mounted, dunno if that has any indicator.

C+ should have absolutely no bearing whatsoever on being around fights. How do you know the memory is spiking like that?

The only possible reason would be from the monitoring of the chat log looking for the under 3 who returns. I'll see if there's something in there that could be triggering it.
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Post by Balgair »

I was watching the addon memory use indicator (mouseover the latency indicator and it tells you how much memory the 3 most memory using addons are using) and watched it spike from 2mb right up to 5mb... there was no census running at the time either, I checked. After that I watched a few other times and it'd always climb while there was a nearby fight then reduce again when the fight ended, seemed strange to say the least!

Seems my crashes are only in AV the last few times, but it was in AB and EotS a lot when I first noticed them - haven't run those as much the last week or so so I can't be sure if I still crash there. Since I hate WSG and avoid the place unless it's daily, couldn't tell you if it happens there too, but I'll test out AB and EotS some more when I get a chance. Still can't see any reason why it would be Censusplus causing it, just the signs seem to point that way when I follow the pattern of what addons I have running when I crash and when I go several BGs with no crash :?

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Post by Rollie »

Bal -

I played a few BG's today with the sole intent of watching the memory, but my memory didn't move while no Census was taking place, and only very little when one was.

I did go through my file and remove some old callbacks that I suppose could have had an impact. Can you try this updated version and let me know if you have any different results:

http://www.warcraftrealms.com/temp/CensusPlus.lua
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Post by Balgair »

Will do that, can't play much over the weekend but I'll take a check as soon as I get a chance :)

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Post by Rollie »

Okay, thanks!

I'm headed out of town tomorrow and will be very spotty for the next week, but I'll try to keep an eye out!

I defintely won't be able to do anymore testing until next Monday so let me know what you see!

Thanks!
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Post by Balgair »

Ok, running some AV, was no movement anything like as much as I saw that one time, but was still there - I turned autocensus off for the purposes of testing (so a census was never running while I was in the BGs), and found that in fights with many enemy players around it'd go up by about 0.1MB memory used, then drop back down once the fighting ended. Interestingly the one time we reached Vanndar it didn't seem to go up at all even though there were 20+ of us in the room... but only one of him.

Tried some games with both original C+ and the modified .lua, no noticeable difference, except overall it was using about 0.2MB less memory after I changed the .lua... but that may just have come with me restarting the game anyway.

Only other thing of note was I noticed when I was dead the memory would remain higher (and about another 0.1-0.2MB higher than alive) until I ressed. Which seems utterly random but it's what happened ;) Now I think of it, the time I saw it climb right up to 5MB was when I was dead with a monster battle going on at the entrance to the GY I was waiting to res in...

One positive note: no crashes yet ;) Still got no clue what the heck was causing the crashes, as I've not actually changed any of my mods in the last week or so, but keeping my fingers crossed that they don't restart...

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Post by Balgair »

Balgair wrote:One positive note: no crashes yet ;) Still got no clue what the heck was causing the crashes, as I've not actually changed any of my mods in the last week or so, but keeping my fingers crossed that they don't restart...
Should've kept my big mouth shut... crash, crash... argh! Worst thing is that it's so damn intermittent, I can play 3-4 games without crashes but not be sure it's gone, because the 5th game I could crash 3 times in 10 mins.

However when I can set aside some time I'll have to do some intensive testing; I'm still convinced disabling C+ always results in zero crashes, so I guess I'll start with C+ and no other addons and see at which point the crashes restart when I enable them one by one. Annoying thing is that healing in BGs without Grid is something I don't even want to attempt, so... have to play an alt to test :(

I had a check through the tech support forum, but while plenty of people have been getting crashes, nobody else is getting BG-only crashes - I don't crash in questing, arena, instances, raids, anything, only battlegrounds, which I really do not understand! Can't see any addons I'm running which are too unusual, or any outdated ones so can only assume there's some clash between addons somewhere.

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Post by Hybuir »

yeah i've been noticing crashes in AV. Took my 132 crash report to a friend of my brothers (they both work in Blizz Tech Support), he said it was something with the sound that caused it. I added "-nosound" to the path of my w0w shortcut since disabling sounds means that the game still generates the sound, but doesn't output them, but still got the crashes.

Perhaps a version that doesn't enable the C+ sound?

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Post by Balgair »

Sound? Hadn't thought of that one! Might explain a bit, although I'm fairly positive I don't have the sound at census end enabled anyway... will take a check on that, see if disabling C+ sound helps. Will also try disabling running censuses so the sound can't trigger, although I'm fairly positive it's not triggered on census end anyway, because there's been times I've crashed, logged in and crashed again before there's been time for a census to complete.

Going to search for new soundcard drivers as a "just in case" thing... chances are I'm way out of date, I only usually update when I'm having problems ;)

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Post by DM. »

So I finally got some PVP going because I was too bored to farm stuff....

And guess what?

CensusPlus is causing WoW to crash.... =/



Now off to figure out why............ I was definitely mounted each and every time it crashed. However when it crashes doesn't seem consistent.
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