not worth telling..
there are 16 names listed exactly the same 3 times.
and 653 names that are exact duplicates (ie 2x)
And Legolas wasn't listed.. however Legolãs and Legolaz were.

Hey! 62 thousand is a large number... why it is .. let us see.. hmm1974ER wrote:The amount of duplicates is so low, because you actually have too small a sample.
Truth.. but I have no other option, so I must work with what I have. I would love to have Rollie comment here that he ran a frequency analysis on an early subset of his data.. something like 20-30 million characters.1974ER wrote:As for letter order, it doesn't matter for you, since you work on a ready set of data. .
Hmm.. you might want to think that over again. By the activity graphs found on this site, approximately 15 hours a day the later the time the more players would be counted on instant counts. So that would imply you would want to the high hit selectors later in your census run {which is what Rollie does}1974ER wrote:I was referring to the impact of letter order to actual results of a census run. Why is that important? Well, simply because the censuses take sufficiently long that people can log in or out during the process. The most accurate method would check letters such as A, E, R, I and N first, for the rarer ones later.
Yes I know it was fallacious, but I couldn't find the tongue-in-cheek emoticon.1974ER wrote:Quote: "In a real world situtation if the complete new keys were used: 1974ER who currently has an update count of 16,139,532 with the new key update count would be 18,721,857"
Interesting hypotesis, but wrong.
Hmm.. not what I expected.. at least I thought it would print 'num = ,Count ='1974ER wrote:I also tested the macro as supplied and suggested by you on multiple factions. The results: Absolutely nothing happened, no result, no error message, nothing, just nothing. Sorry.
Ah! I wasn't aware that Rollie had opened his storage back up to all levels again. I stopped playing right after the first of the year, when he was having problems. Well that makes the switch option I mentioned meaningless.1974ER wrote:Whether by desing or accident, the database no longer has a cutoff point.
Good.. hmm, unfortunate. as www.wowwiki.com shows1974ER wrote:Your first macro was tested several times... if there are more than 49 then the result always looks like this.
num = 50,Count = 49
numWhos, totalCount = GetNumWhoResults();
totalCount
Number - number of users matching the query
numWhos
Number - number of entries actually returned
Which is what it should. {at least it shows I have learned something of the code.1974ER wrote:If the number is less than 49:
num = x,Count = x, where x is the number of characters found by the /who.
That is the fun of working with Blizzards API stuff. They make it available but do not support. Much of the understanding that people had figured out about the API got lost when Blizzard changed the forum software. The code fragments are still available on the web, but the discussion about how to use them disappeared.1974ER wrote:Also tried the second one multiple times, it produced another result of nothing.